CASE STUDY

Funimation

Helping reinvent & remarket a next-generation entertainment studio

Challenge

Funimation, the leading anime distribution company in the world, wanted to make the transition from an analog DVD business to a digital-first, streaming-driven company. To succeed with their next wave of enterprise growth, the company knew they needed to take on today’s increasingly digital entertainment landscape with fresh products, and a new approach to how they went to market amidst a rapidly changing landscape and consumer fan base.

Solutions

We started by refreshing their traditional segmentation with a digital-first lens to better understand how their consumers engage and interact with brands, fellow fans and media in the online space. Development of digital profiles provided a more detailed perspective of digital behaviors, informing the customer experience journey, value proposition and go-to-market strategy. Based on what we learned from research, Prophet refined the brand positioning, grounding it more substantially in fans’ insatiable appetite to discover extraordinary anime content.

We designed a fan-first digital value proposition anchored on flexibility and customization – a highly differentiated position in a crowded anime market. This new model entirely reshapes product, pricing, content and community.

Prophet then drafted new customer experience journeys by identifying the target audience’s needs and pain points throughout, with an eye towards addressing key gaps. Each phase of the experience inspired signature product and experience offerings that brought the value proposition to life. The various experience touchpoint and offering ideas were prioritized based on technical feasibility and business impact. Experiences and ideas were codified and prioritized based on both technical feasibility and business impact. We worked with management and media teams to estimate revenue impact, design a marketing plan, including a revamped social strategy.

Results

Our project culminated in the development of a digitally-driven go-to-market plan and detailed roadmap and actionable playbook, which is enabling staff and repositioning Funimation and strengthening their lead in the streaming anime market. Funimation achieved its company subscriber goals, paving the way for its recent acquisition by Sony for $143mm.

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